Golden Cunning republic · house rules · round 57

Log
Sites
14 6
rubble 1|1 wood 0|1 brick 0|0 concrete 1|0 marble 0|2 stone 0|0
Pool
1
WOOD
Crane

You may use any card to lead or follow architect.

CRAFTSMAN

bm5k acting

inf 24 · vault 3/24 · hand 3/11

Clientele
9/26
LABORER
Latrine

Before performing thinker action, you may discard one card to the pool.

RUBBLE
LABORER
Road

You may use any material towards the completion of stone structures.

RUBBLE
CRAFTSMAN
Crane

You may use any card to lead or follow architect.

WOOD
CRAFTSMAN
Market

Maximum vault size +2

WOOD
CRAFTSMAN
Market

Maximum vault size +2

WOOD
CRAFTSMAN
Palisade

Immune to legionary.

WOOD
ARCHITECT
Aqueduct

Maximum clientele size x2

When performing patron action, you may take one additional client from your hand.

CONCRETE
PATRON
Temple

Hand refill size +4

MARBLE
MERCHANT
Garden

Upon completion, you may perform one patron action for each influence.

STONE
Stockpile
9
WOOD
Dock

When performing laborer action, you may take one additional material from your hand.

CRAFTSMAN
WOOD
Palisade

Immune to legionary.

CRAFTSMAN
BRICK
Gate

marble structures provide their functions as soon as you lay their foundations.

LEGIONARY
BRICK
School

Upon completion, you may perform one thinker action for each influence.

LEGIONARY
CONCRETE
Tower

You may use rubble in any structure.

You may lay foundations onto out of town sites at no additional cost.

ARCHITECT
MARBLE
Palace

You may play multiple cards of the same role to perform additional actions.

PATRON
MARBLE
Stairway

When performing architect action, you may additionally add a material to an opponent's completed structure to make its function available to all players.

PATRON
MARBLE
Statue

+3 VP

You may place the statue on any site.

PATRON
STONE
Domus Aurea

when performing legionary action, you may additionally tear down one matching incomplete building with no material of each victim. Place foundation in your stockpile and site in your influence.

MERCHANT
Structures
19
1/1
CRAFTSMAN
Crane

You may use any card to lead or follow architect.

WOOD
2/2
ARCHITECT
Tower

You may use rubble in any structure.

You may lay foundations onto out of town sites at no additional cost.

CONCRETE
2/2
LEGIONARY
Shrine

Hand refill size +2

BRICK
3/3
PATRON
Temple

Hand refill size +4

MARBLE
3/3
MERCHANT
Circus Maximus

Each of your clients may perform its action twice when you lead or follow its role.

STONE
2/2
LEGIONARY
Bath

When performing patron action, each client you hire may perform its action once as it enters your clientele.

BRICK
2/2
ARCHITECT
Storeroom

Each client in your clientele also counts as laborer.

CONCRETE
1/2
LEGIONARY
Atrium

When performing merchant action, you may take a card from the deck instead of your stockpile.
(Don't look at it).

BRICK
1/1
LABORER
Insula

Maximum clientele size +2

RUBBLE
0/3
MERCHANT
Garden

Upon completion, you may perform one patron action for each influence.

STONE
1/1
CRAFTSMAN
Dock

When performing laborer action, you may take one additional material from your hand.

WOOD
1/1
LABORER
Latrine

Before performing thinker action, you may discard one card to the pool.

RUBBLE
2/3
PATRON
Forum Romanum

You win immediately whenver you have a client of each role in your clientele and one material of each type in your stockpile.

MARBLE
1/1
CRAFTSMAN
Palisade

Immune to legionary.

WOOD
0/2
ARCHITECT
Tribunal

After performing thinker action, you may draw a Jack.

CONCRETE
1/1
LABORER
Bar

When performing patron action, you may take one additional client from the deck.

RUBBLE
2/2
ARCHITECT
Wall

Immune to legionary.

+1 VP per 2 materials in your stockpile.

CONCRETE
0/3
MERCHANT
Villa

If you use the architect action to put one stone into the construction of the villa, it is completed immediately.

STONE
0/3
MERCHANT
Prison

Upon completion, you may exchange the prison's site (and thus influence) for an opponent's completed structure.

STONE

Shay ★ leader

inf 25 · vault 9/27 · hand 5/5

Clientele
7/25
LABORER
Bar

When performing patron action, you may take one additional client from the deck.

RUBBLE
LABORER
Bar

When performing patron action, you may take one additional client from the deck.

RUBBLE
CRAFTSMAN
Palisade

Immune to legionary.

WOOD
LEGIONARY
Atrium

When performing merchant action, you may take a card from the deck instead of your stockpile.
(Don't look at it).

BRICK
ARCHITECT
Amphitheatre

Upon completion, you may perform one craftsman action for each influence.

CONCRETE
ARCHITECT
Aqueduct

Maximum clientele size x2

When performing patron action, you may take one additional client from your hand.

CONCRETE
MERCHANT
Scriptorium

You may complete any structure by adding one marble to it, no matter its stated cost.

STONE
Stockpile
7
RUBBLE
Latrine

Before performing thinker action, you may discard one card to the pool.

LABORER
RUBBLE
Latrine

Before performing thinker action, you may discard one card to the pool.

LABORER
RUBBLE
Road

You may use any material towards the completion of stone structures.

LABORER
WOOD
Market

Maximum vault size +2

CRAFTSMAN
BRICK
Foundry

Upon completion, you may perform one laborer action for each influence.

LEGIONARY
BRICK
Shrine

Hand refill size +2

LEGIONARY
MARBLE
Basilica

When performing merchant action, you may move one additional card from your hand to your vault.

PATRON
Structures
11
1/1
LABORER
Bar

When performing patron action, you may take one additional client from the deck.

RUBBLE
1/3
MERCHANT
Villa

If you use the architect action to put one stone into the construction of the villa, it is completed immediately.

STONE
2/2
LEGIONARY
Foundry

Upon completion, you may perform one laborer action for each influence.

BRICK
3/3
PATRON
Ludus Magnus

Each merchant in your clientele also counts as any role.

MARBLE
3/3
MERCHANT
Sewer

You may place order cards you used to lead or follow into your stockpile at the end of your turn.

STONE
1/1
CRAFTSMAN
Market

Maximum vault size +2

WOOD
2/2
LEGIONARY
School

Upon completion, you may perform one thinker action for each influence.

BRICK
3/3
PATRON
Fountain

You may perform craftsman actions with cards from the deck instead of from your hand. You may also keep the card and skip the action.

MARBLE
2/2
LEGIONARY
Atrium

When performing merchant action, you may take a card from the deck instead of your stockpile.
(Don't look at it).

BRICK
1/1
CRAFTSMAN
Crane

You may use any card to lead or follow architect.

WOOD
2/2
ARCHITECT
Bridge

When performing legionary action, you may demand materials from all players.

When performing legionary action, you may additionally take one material from each opponent's stockpile.

Ignore palisades.

CONCRETE